A downloadable game

In this 4 week project, we challenged ourselves to create a high-fidelity walking simulator in Unreal Engine 5 in which you can explore a mysterious crystal cave. 

Journey:

You assume the role of a grieving man haunted by the loss of his beloved. Drawn towards a mystical crystal cave, latching onto his emotional fragility, the protagonist gradually succumbs to its alluring power, witnessing his last bit of humanity fade away as he is becoming one with the cave. As players embark on their final journey within the depths of the cave, they must confront the chilling reality of becoming the prey of a mysterious entity lurking within.

Lucas Fellner - Art Director (Portfolio)

Sofia Holm Poulsen - Lead Environment Artist (Portfolio)

Johannes D. Schackinger - Lead Character Artist (Portfolio)

Stine Boesgaard - 3D Generalist

Evin Tasyurek - 2D Artist


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